[Mines and grenades]
TRAINING ELECTRONIC
GRENADES AND MINES
OF VARIOUS TYPES
A modern training system teaches proper handling of grenades and mines:
an accurate throw or a correctly emplaced mine can change the course of battle.
Purpose of the Simulators

A modern training system for the Armed Forces of Ukraine (AFU), National Guard (NGU), Territorial Defence units (TD), Special Operations Forces (SSO), and civilians trains correct handling of grenades, mines and booby‑traps — key elements of modern combat.

It helps not only to practice throw accuracy but also to master effective mine emplacement capable of stopping even a well‑planned advance.

The simulator allows adjustment of the engagement radius (as an analog of explosive power) and can model group‑movement scenarios in which only the first combatant is affected while others remain unharmed, increasing training realism.

GRENADE TRAINER
TACTICAL AND TECHNICAL SPECIFICATIONS:
Effective engagement radius: up to 30 m.
Safety pin (pin analogue).
Safety lever simulation button.
Autonomous operation time: 6–9 hours.
Audio beacon for locating the device.

Operating principle:

Grenade simulator allows a soldier to press and hold the safety lever simulation button, pull out the pin, and throw the grenade toward a simulated enemy.

After 3 seconds, a wireless hit signal is transmitted to all vests within the effective radius.

The device operates as part of the unified laser‑tag (M.I.L.E.S.) system, and all hits are recorded in both individual and collective statistics.

PMN Mine Trainer
TACTICAL AND TECHNICAL SPECIFICATIONS:
Effective engagement radius: up to 30 m.
Autonomous operation time: 6–9 hours.
Audio beacon for locating the device.

Operating principle:

The comprehensive training program enables exercises with heavy equipment and the practice of maneuvers on the training ground, and includes emplacement, concealment, detection and neutralization of mines.

The PMN mine simulator reproduces the size, shape and operating principle of the combat mine, but uses a safe pressure‑activated mechanism.

Upon activation a loud alarm is triggered and a wireless hit signal is sent to the vests of all trainees within range.

It works together with M.I.L.E.S. systems, records all hits in both collective and individual statistics, and is suitable for repeated use without consumables.

MON‑25/50 Mine Trainer
TACTICAL AND TECHNICAL SPECIFICATIONS:
The IR emitter’s engagement radius is up to 20 meters.
The engagement radius via Bluetooth is up to 50 meters.
Autonomous operation time: 6–9 hours.
Protection rating: IP65.
Audio beacon for locating the device.

Operating principle:

Training includes searching for, emplacing, and neutralizing mines.

The MON tripwire mine simulator (MON‑25/50) reproduces the dimensions, appearance and operating principle of the combat device but uses a safe pull‑activated mechanism.

Upon activation a loud alarm is triggered and a wireless hit signal is sent to all vests within the effective radius.

The device operates within the M.I.L.E.S. system, transmits hit statistics to the instructor’s tablet, and allows the impact radius to be configured for training in various conditions.  The simulator is reusable and does not require consumables.

M‑62 Anti‑Tank Mine Trainer
TACTICAL AND TECHNICAL SPECIFICATIONS:
Housing: Rugged, impact‑resistant high‑strength plastic.
Detonation sensor.
Audible buzzer.
Effective engagement radius: up to 30 m.
Autonomous operation / battery life: up to 9 hours.

Operating Principle:

The comprehensive training system enables exercises with heavy equipment and maneuver drills on a training ground, and includes emplacement, camouflage, detection and neutralization of mines.

The TM‑62 mine simulator replicates the size, shape and operating principle of a live mine, but uses a safe pressure‑activated mechanism. Upon activation, a loud alarm is triggered and a wireless hit signal is sent to vehicle and personnel sensors within range.

The simulator integrates with M.I.L.E.S. systems, logs all hits in both collective and individual statistics, and is suitable for repeated use without consumables.

Frequently Asked Questions (FAQ)

01
What is the operating principle of the tripwire-mine simulator?
When the tripwire is triggered, a loud audio alarm sounds and a wireless “hit” signal is sent to soldiers’ personal vests within the device’s effective radius. The system is safe: the mechanism simulates a combat detonation, but the internals are electronic and pose no physical threat.
02
What is the operating principle of the PMN mine simulator?
When the mine is pressed, a loud audio alarm sounds and a wireless “hit” signal is sent to soldiers’ personal vests within the device’s effective radius. The system is safe: the mechanism simulates a combat detonation, but the internals are electronic and pose no physical threat.
03
What is the operating principle of the hand-grenade simulator?
When the pin-simulating button is activated, the grenade “detonates” after 3 seconds and a wireless “hit” signal is sent to soldiers’ personal vests within the device’s effective radius. The system is safe: the mechanism simulates a combat detonation, but the internals are electronic and pose no physical threat.
04
Which systems is the simulator compatible with?
The simulator operates as part of a unified system with U-FORCE training kits.
05
Can the strength/radius of the “hit” (analogous to charge) be adjusted?
Yes — the simulators allow the signal radius to be set programmatically to simulate different explosive charges for training in various conditions.
06
Who is the simulator intended for?
The system is designed for training the Armed Forces of Ukraine (ZSU), the National Guard of Ukraine (NGU), Territorial Defense Forces (TRO), and Special Operations Forces (SSO) — for tactical exercises and practicing emplacement and detection of tripwires and anti-personnel mines.
07
What is the durability and operating cost?
The simulator is built for repeated use and requires no consumables, which reduces operating costs compared to alternatives such as pyrotechnic devices and airsoft systems.
08
What data is stored and how are hits recorded?
Hit data is transmitted to the software and stored in individual and aggregate battle statistics — enabling further analytics and reporting.
09
What training scenarios does the simulator support?
Simulators are used for tactical personnel training as well as for mine- and tripwire-search-and-clearance exercises; it can model different camouflage and placement conditions of tripwires to practice detection.
10
What are the integration requirements and related equipment?
U-FORCE training kits are required for operation; integration with other simulators into training scenarios is recommended.